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INFO301 Applied Project

Real-world, team-based development of an information system for an external client.

Paper title Applied Project
Paper code INFO301
Subject Information Science
EFTS 0.1500
Points 18 points
Teaching period Not offered in 2017
Domestic Tuition Fees (NZD) $1,018.05
International Tuition Fees (NZD) $4,320.00

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Prerequisite
INFO 310
Restriction
INFO 312
Schedule C
Arts and Music, Commerce, Science

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Timetable

Not offered in 2017

Location
Dunedin
Teaching method
This paper is taught On Campus
Learning management system
Blackboard

Real-world, team-based development of an information system for an external client.

This paper exposes students to a practical real life implementation of an Information Systems project, with an external client. Students taking this paper learn and apply skills necessary for implementing software development projects, covering activities from project conception and scoping to software implementation and deployment. Students also develop a range of skills, including those related to teamwork, independent learning, oral and written communication, critical thinking and cultural understanding and self-motivation.

Paper title Applied Project
Paper code INFO301
Subject Information Science
EFTS 0.1500
Points 18 points
Teaching period Second Semester
Domestic Tuition Fees Tuition Fees for 2018 have not yet been set
International Tuition Fees Tuition Fees for international students are elsewhere on this website.

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Prerequisite
INFO 310
Restriction
INFO 312
Schedule C
Arts and Music, Commerce, Science
Teaching Arrangements
This course uses a group projects as the focal point for learning and discussion of theoretical and practical issues. You and your group will be required to meet regularly with project mentors to discuss problems and solutions that arise during the completion of your project requirements. The paper coordinator ensures that students up-skill where necessary, and forms the link between student teams and external clients.
Teaching staff
Dr Sherlock Licorish
Eligibility
INFO 310 (prerequisite)
Paper Structure
  • Software Processes
  • Agile Software Development Methodologies
  • Requirements Elicitation
  • Software Estimation
  • Planning and Scheduling
  • Risk Management
  • System Modelling and Architectural Design
  • Project implementation
  • People Management
  • Software Testing
  • Measurements
  • Professionalism and Ethics
  • Process Improvement
  • Documentation and System Packaging
  • Integration and Deployment
Textbooks
Software Engineering (9th ed.), by Ian Sommerville, Addison-Wesley, (2011).

Object Oriented Software Engineering ÔÇô using UML, Patterns, and Java (3rd ed.), by Bernd Bruegge and Allen H. Dutoit, Prentice Hall, (2010).
Learning Outcomes
  • Be exposed to a wide range of practical and theoretical issues related to Information Systems development.
  • Apply this knowledge in a group situation by designing and developing an information system for an external client.
  • Prepare for further study in software development (including the fourth year Information Science papers).
  • Prepare to work as professional systems analysts and software developers in a wide range of application domains, with particular strength in commercial application development.
Contact
sherlock.licorish@otago.ac.nz
Graduate Attributes Emphasised
Communication, Cultural understanding, Critical thinking, Ethics, Global perspective, Research, Lifelong learning, Self motivation, Teamwork.
View more information about Otago's graduate attributes.

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Timetable

Second Semester

Location
Dunedin
Teaching method
This paper is taught On Campus
Learning management system
Blackboard

Lecture

Stream Days Times Weeks
Attend
A1 Tuesday 13:00-13:50 28-34, 36-41
AND
B1 Friday 09:00-10:50 28-34, 36-41
Friday 12:00-12:50 28-34, 36-41