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MUSI266 Music in Film and Gaming

A critical examination of film music from the late nineteenth century to present day, and the more recent phenomenon of computer game music.

Students will explore music styles in film and television genres, techniques of scoring for film and the commercial side of film music. This paper examines the relationship between sound and image, while developing critical skills in listening and viewing. Major themes to be covered include scoring, intertextuality, Hollywood, musicals, genres (science fiction, horror, avant-garde, experimental), animation, ethnographic film and East Asian and South Asian cinema. Within these themes, students are introduced to key theoretical literature, works and composers.

Paper title Music in Film and Gaming
Paper code MUSI266
Subject Music
EFTS 0.1500
Points 18 points
Teaching period Not offered in 2017, expected to be offered in 2018
Domestic Tuition Fees (NZD) $1,018.05
International Tuition Fees (NZD) $4,050.00

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Prerequisite
36 100-level points
Restriction
MUSI 366
Schedule C
Arts and Music
Teaching staff
Convenor: Dr Oli Wilson
Paper Structure
Please contact the Department of Music, Theatre and Performing Arts' office for a copy of the most recent paper profile.
Textbooks
MUSI 266/366 Course Reader
Graduate Attributes Emphasised
Global perspective, Interdisciplinary perspective, Scholarship, Critical thinking, Cultural understanding.
View more information about Otago's graduate attributes.
Learning Outcomes
The learning aims and objectives of this paper are
  • To develop a critical understanding of the role of music in film
  • To gain a familiarity of the characteristics of the sound-image relationship
  • To develop an understanding of film music within broader social and cultural contexts
  • To gain an awareness of famous film composers and their works
  • To develop an understanding of the role of technology in the development of music and film
  • To gain the ability to identify diverse types of film music
  • To develop skills in interdisciplinary research
  • To develop skills in the critical appraisal of diverse types of film music
Eligibility
No prior musical knowledge in music notation and theory is required.
Contact
music@otago.ac.nz

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Timetable

Not offered in 2017, expected to be offered in 2018

Location
Dunedin
Teaching method
This paper is taught On Campus
Learning management system
Blackboard

A critical examination of film music from the late nineteenth century to present day, and the more recent phenomenon of computer game music.

Students will explore music styles in film and television genres, techniques of scoring for film and the commercial side of film music. This paper examines the relationship between sound and image, while developing critical skills in listening and viewing. Major themes to be covered include scoring, intertextuality, Hollywood, musicals, genres (science fiction, horror, avant-garde, experimental), animation, ethnographic film and East Asian and South Asian cinema. Within these themes, students are introduced to key theoretical literature, works and composers.

Paper title Music in Film and Gaming
Paper code MUSI266
Subject Music
EFTS 0.1500
Points 18 points
Teaching period First Semester
Domestic Tuition Fees Tuition Fees for 2018 have not yet been set
International Tuition Fees Tuition Fees for international students are elsewhere on this website.

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Prerequisite
36 100-level points
Restriction
MUSI 366
Schedule C
Arts and Music
Teaching Arrangements
One 1-hour lecture, one 2-hour screening and one seminar per week.
Eligibility
No prior musical knowledge in music notation and theory is required.
Contact
mtpa@otago.ac.nz
Teaching staff
Paper Coordinators: Professor Henry Johnson and Associate Professor Rob Burns.Teaching Staff: Professor Henry Johnson and Associate Professor Rob Burns.
Paper Structure
Please contact the Department of Music, Theatre and Performing Arts office for a copy of the most recent paper profile.
Textbooks
Please contact the Department of Music, Theatre and Performing Arts office for a copy of the most recent paper profile.
Graduate Attributes Emphasised
Global perspective, Interdisciplinary perspective, Scholarship, Critical thinking, Cultural understanding.
View more information about Otago's graduate attributes.
Learning Outcomes
The learning aims and objectives of this paper are
  • To develop a critical understanding of the role of music in film
  • To gain a familiarity of the characteristics of the sound-image relationship
  • To develop an understanding of film music within broader social and cultural contexts
  • To gain an awareness of famous film composers and their works
  • To develop an understanding of the role of technology in the development of music and film
  • To gain the ability to identify diverse types of film music
  • To develop skills in interdisciplinary research
  • To develop skills in the critical appraisal of diverse types of film music

^ Top of page

Timetable

First Semester

Location
Dunedin
Teaching method
This paper is taught On Campus
Learning management system
Blackboard

Film Screening

Stream Days Times Weeks
Attend
A1 Thursday 10:00-11:50 9-13, 15-22

Lecture

Stream Days Times Weeks
Attend
A1 Monday 10:00-10:50 9-13, 15-22

Seminar

Stream Days Times Weeks
Attend
A1 Tuesday 10:00-10:50 9-13, 15-22