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COMP270 ICT Fundamentals

An introduction to the ICT industry, including the study of two of the following topics: foundations of information systems, web design, computer programming and human-computer interaction.

The paper contains a series of industry visits, where students have the opportunity to gain understanding about the ICT industry landscape and learn to explain and discuss different roles of the employees in this industry. The main part of the paper, however, is spent on introducing students to two topics and synthesise those in the context of possible professional roles in the IT industry. The choice of the two topics will be influenced by (a) a student’s existing background and (b) his/her chosen pathway within the programme.

Paper title ICT Fundamentals
Paper code COMP270
Subject Computer and Information Science
EFTS 0.1250
Points 15 points
Teaching period First Semester
Domestic Tuition Fees (NZD) $882.63
International Tuition Fees (NZD) $3,856.38

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Limited to
Limited to: DipGrad
Schedule C
Arts and Music, Commerce, Science
Notes
Available only for the Information and Communications Technology endorsement for DipGrad.
Eligibility

This paper is offered for students undertaking the Diploma for Graduates in ICT.

Enrolments for this paper require departmental permission. View more information about departmental permission.

Contact

adviser@cs.otago.ac.nz
claudia.ott@otago.ac.nz

Teaching staff

Academic Adviser: Claudia Ott

Textbooks

Depending on which two subjects are chosen, workbooks are available free online or no textbook is required.

Graduate Attributes Emphasised
Global perspective, Interdisciplinary perspective, Lifelong learning, Critical thinking, Cultural understanding, Ethics, Information literacy, Research.
View more information about Otago's graduate attributes.
Learning Outcomes

The paper covers different aspects of the ICT fundamentals. Depending on students existing professional background and their learning goals within the programme each student will study two topics in parallel from the four topics with the following learning outcomes:

1) Foundations of Information Systems:
-    explain different types of data; the distinctions between data, information, business intelligence and knowledge. 
-    explain the process of data collection, and identify issues relating to data quality, ethics, privacy and security. 
-    explain basic concepts of relational databases, and be able to read and write basic SQL statements. 

2) Human-Computer Interaction:
-    explain, apply, and critique concepts and techniques of user experience and usability.
-    understand and communicate user-centred and goal-directed design.
-    critically and constructively discuss emerging technologies and HCI and UX trends. 

3) Web Development (based on COMP112):
-    explain concepts and principles of client-side web technologies including HTLM, CSS and digital media. 
-    develop practical skills in building well-engineered Web sites.
-    explain and discuss ethical, legal and professional responsibilities. 

4) Computer Programming :
-    demonstrate an understanding of the nature or programming and programming languages. 
-    write simple and moderately complex computer programs in the Python or Java programming language. 
-    understand how to test and debug programs. 
-    understand and apply the basics of graphical user interfaces programming.

^ Top of page

Timetable

First Semester

Location
Dunedin
Teaching method
This paper is taught On Campus
Learning management system
Blackboard

An introduction to the ICT industry, including the study of two of the following topics: foundations of information systems, web design, computer programming and human-computer interaction.

The paper contains a series of industry visits, where students have the opportunity to gain understanding about the ICT industry landscape and learn to explain and discuss different roles of the employees in this industry. The main part of the paper, however, is spent on introducing students to two topics and synthesise those in the context of possible professional roles in the IT industry. The choice of the two topics will be influenced by (a) a student’s existing background and (b) his/her chosen pathway within the programme.

Paper title ICT Fundamentals
Paper code COMP270
Subject Computer and Information Science
EFTS 0.1250
Points 15 points
Teaching period First Semester
Domestic Tuition Fees Tuition Fees for 2020 have not yet been set
International Tuition Fees Tuition Fees for international students are elsewhere on this website.

^ Top of page

Limited to
DipGrad
Schedule C
Arts and Music, Commerce, Science
Notes
Available only for the Information and Communications Technology endorsement for DipGrad.
Eligibility

This paper is offered for students undertaking the Diploma for Graduates in ICT.

Enrolments for this paper require departmental permission. View more information about departmental permission.

Contact

adviser@cs.otago.ac.nz

veronica.liesoputra@otago.ac.nz

claudia.ott@otago.ac.nz

Teaching staff

Academic Adviser: Claudia Otto and Veronica Liesoputra

Textbooks

Depending on which two subjects are chosen, workbooks are available free online or no textbook is required.

Graduate Attributes Emphasised
Global perspective, Interdisciplinary perspective, Lifelong learning, Critical thinking, Cultural understanding, Ethics, Information literacy, Research.
View more information about Otago's graduate attributes.
Learning Outcomes

The paper covers different aspects of the ICT fundamentals. Depending on students existing professional background and their learning goals within the programme each student will study two topics in parallel from the four topics with the following learning outcomes:

1) Foundations of Information Systems:
-    explain different types of data; the distinctions between data, information, business intelligence and knowledge. 
-    explain the process of data collection, and identify issues relating to data quality, ethics, privacy and security. 
-    explain basic concepts of relational databases, and be able to read and write basic SQL statements. 

2) Human-Computer Interaction:
-    explain, apply, and critique concepts and techniques of user experience and usability.
-    understand and communicate user-centred and goal-directed design.
-    critically and constructively discuss emerging technologies and HCI and UX trends. 

3) Web Development (based on COMP112):
-    explain concepts and principles of client-side web technologies including HTLM, CSS and digital media. 
-    develop practical skills in building well-engineered Web sites.
-    explain and discuss ethical, legal and professional responsibilities. 

4) Computer Programming :
-    demonstrate an understanding of the nature or programming and programming languages. 
-    write simple and moderately complex computer programs in the Python or Java programming language. 
-    understand how to test and debug programs. 
-    understand and apply the basics of graphical user interfaces programming.

^ Top of page

Timetable

First Semester

Location
Dunedin
Teaching method
This paper is taught On Campus
Learning management system
Blackboard