Virtual, Augmented, Mixed, and Extended Reality underpin the next generation of interactive, immersive systems and user experiences. We cover the definitions, concepts, technologies, applications, and ethics in theory and practice
Paper title | Special Topic: Virtual and Augmented Reality |
---|---|
Paper code | INFO351 |
Subject | Information Science |
EFTS | 0.15 |
Points | 18 points |
Teaching period | Semester 2 (On campus) |
Domestic Tuition Fees (NZD) | $1,141.35 |
International Tuition Fees | Tuition Fees for international students are elsewhere on this website. |
- Prerequisite
- INFO 202 or COSC 202
- Recommended Preparation
- INFO 203
- Schedule C
- Arts and Music, Commerce, Science
- Contact
- Teaching staff
Professor Holger Regenbrecht
Associate Professor Tobias Langlotz- Textbooks
No textbooks are required.
- Graduate Attributes Emphasised
Lifelong learning, Scholarship, Critical Thinking, Information Literacy, Research, Self Motivation
View more information about Otago's graduate attributes.- Learning Outcomes
- Know the basic definitions, concepts, and technologies of VR/AR
- Understand how VR/AR systems work
- Demonstrate an ability to develop prototypical VR/AR systems
- Be able to identify business application fields for VR/AR, including their limitations
- Be aware of the importance of ethics and professionalism in the process of developing and integrating VR/AR systems
- Be able to describe and build user experiences with VR/AR