Accessibility Skip to Global Navigation Skip to Local Navigation Skip to Content Skip to Search Skip to Site Map Menu

INFO410 Multimedia User Experience - Theory and Practice

Due to COVID-19 restrictions, a selection of on-campus papers will be made available via distance and online learning for eligible students.
Find out which papers are available and how to apply on our COVID-19 website

Theories, interaction, and technologies for developing multimedia systems: e.g. the development of multimedia databases, interactive media, animation, augmented reality, digital video and audio in a number of application domains such as education, entertainment, and cultural heritage.

How do we design and develop interactive user experiences based on technologies like virtual and augmented reality, ubiquitous and pervasive computing, serious games, natural user interfaces or wearables? Experienced staff share their academic and non-academic expertise with you in a small group, joint teaching and learning environment.

Paper title Multimedia User Experience - Theory and Practice
Paper code INFO410
Subject Information Science
EFTS 0.1667
Points 20 points
Teaching period Semester 1 (On campus)
Domestic Tuition Fees (NZD) $1,348.60
International Tuition Fees (NZD) $5,967.53

^ Top of page

54 300-level INFO points
Limited to
BA(Hons), BAppSc(Hons), BCom(Hons), BSc(Hons), MA, MAppSc, MBus, MCom, MSc, PGDipAppSc, PGDipArts, PGDipCom, PGDipSci, PGCertAppSc
Admission normally requires at least a B average in the 300-level papers taken previously.

INFO203, INFO305 or similar are strongly recommended papers for preparation.

Teaching staff

Prof. Holger Regenbrecht and A/Prof. Tobias Langlotz

Paper Structure
In a research-led, problem-based paper, student and staff presentations are combined with discussion-intensive seminars following a rather flipped classroom model.
Teaching Arrangements
Attendance of seminars is required.

Textbooks are not required for this paper.
All material is provided or has to be sourced by the students on demand.

Course outline
Course outline for INFO 410
Graduate Attributes Emphasised
Interdisciplinary perspective, Lifelong learning, Critical thinking, Ethics, Information literacy, Research, Scholarship, Communication.
View more information about Otago's graduate attributes.
Learning Outcomes
  • You are able to conceptually design a Multimedia/Mixed Reality (MR) application.
  • You know the main technical components comprising an MR system.
  • You are able to independently execute MR research.
  • You are able to criticise, contrast and compare MR systems in research and on the market.
  • You are able to present MR research and development to a technical audience.
  • You are able to test an MR system for usability.

^ Top of page


Semester 1

Teaching method
This paper is taught On Campus
Learning management system


Stream Days Times Weeks
A1 Tuesday 11:00-12:50 9-13, 15-22
Thursday 11:00-12:50 9-13, 15-22