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Study Sports Technology

Person sprinting

Overview

How does technology enhance sporting performance? With advanced analysis tools; with hi-tech sportswear; with innovative design in training equipment and programmes; in leading research into human physiology.

How does sports technology enhance New Zealand’s economy? By developing new technologies and products to export; engaging with local and international business.

How does Sports Technology extend knowledge? Innovative technologies enhance research, allowing us to better understand the capabilities of the human body.

Sports Technology is part of the Applied Science programme; it is an incredibly diverse, interdisciplinary field. Teaching and research in technologies associated with sport already occur in a number of disciplines including: Applied Sciences, Computer Science, Medicine, Human Nutrition, Physical Education, Physics, Physiology, Physiotherapy and Psychology.

It leads to research into fields such as the modelling of movement, sports performance analysis, athlete workload monitoring, brain-blood flow neurophysiology, and the broadcasting of sporting events (e.g. 3D animation, computational modelling).

Applying

To apply for this major subject:

  1. Select the qualification you wish to take from the list below (for undergraduate study this would be a BAppSc or BASc). This will take you to the relevant qualification page.
  2. Click the Apply now button on the right of the qualification page. This will take you to the eVision login page where you can create your account and apply for the programme and select your major subject/s.

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Contact details

School of Physical Education, Sport and Exercise Sciences
Tel 64 3 479 8991
Email physical-education@otago.ac.nz
Website School of Physical Education, Sport and Exercise Sciences

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Qualifications

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Programme Requirements

Bachelor of Applied Science (BAppSc) majoring in Sports Technology

Year Papers Points
100-level

SPEX 102  Principles of Exercise for Health and Performance

HUBS 191  and HUBS 192 (or PHSE 191 and PHSE 192)

One of COMP 150, COMP 160, MATH 151, MATH 160, MATH 170, PHSI 191, STAT 110, STAT 115

18

36

18

200-level

SPEX 201  Biomechanics

SPEX 202  Motor Behaviour

SPEX 203  Exercise Physiology

Two of CLTE 203, CLTE 207COSC 241, COSC 242, HUNT 232, PHSI 282, STAT 210, STAT 260

18

18

18

36

300-level

SPEX 311  Sports Technology

Three of CLTE 303, CLTE 305COSC 342, COSC 343, COSC 344, PHSI 365, MATH 342, SPEX 301, SPEX 302, SPEX 303, SPEX 304, SPEX 305, SPEX 306, SPEX 307, SPEX 308, SPEX 309, SPEX 310, STAT 311, STAT 341, STAT 342, STAT 372

18

54

Plus

126 further points, including either requirements for an approved minor or approved second major subject or other approved papers

126 
Total   360

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Minor Subject Requirements

Sports Technology as a minor subject for a BA, MusB, BPA, BTheol, BSc, BAppSc, BCom, BHealSc, or BASc degree

Available as a minor subject for a Bachelor of Arts (BA), Bachelor of Music (MusB), Bachelor of Performing Arts (BPA), Bachelor of Theology (BTheol), Bachelor of Science (BSc), Bachelor of Applied Science (BAppSc), Bachelor of Commerce (BCom), Bachelor of Health Science (BHealSc), or Bachelor of Arts and Science (BASc) degree

Level Papers Points
100-level SPEX 102 Principles of Exercise for Health and Performance

18

200-level Two of:
SPEX 201  Biomechanics
SPEX 202  Motor Behaviour
SPEX 203  Exercise Physiology
SPEX 204  Psychology of Sport and Exercise

36

300-level

SPEX 311  Sports Technology

One of SPEX 301, SPEX 302, SPEX 303, SPEX 304, SPEX 305, SPEX 306, SPEX 307, SPEX 308, SPEX 309, SPEX 310

18

18

Total   90

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