Prepares students to develop pervasive games, which embrace concepts from pervasive and mobile computing (e.g., device mobility, the user’s real location, and the real passage of time).
Paper title | Special Topic: Pervasive Game Development |
---|---|
Paper code | INFO352 |
Subject | Information Science |
EFTS | 0.15 |
Points | 18 points |
Teaching period | Semester 2 (On campus) |
Domestic Tuition Fees (NZD) | $1,141.35 |
International Tuition Fees | Tuition Fees for international students are elsewhere on this website. |
- Prerequisite
- INFO 202 or COSC 202
- Recommended Preparation
- INFO 203
- Schedule C
- Arts and Music, Commerce, Science
- Contact
To be advised when paper is next offered.
- Teaching staff
To be advised when paper is next offered.
- Textbooks
To be advised when paper is next offered.
- Graduate Attributes Emphasised
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- Learning Outcomes
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