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Human Computer Interaction

The field of Human Computer Interaction (HCI) is concerned with how humans interact with information and computing systems. It is a rich field that has led to the development of the modern Graphical User Interface.

The work in the department of Information Science focuses on applied research in all areas of multimedia systems, with a particular emphasis on non-standard human computer interaction concepts such as Virtual Reality, Augmented Reality, Computer-Mediated Communication, Mobile Technologies, Three-dimensional User Interfaces, and Videoconferencing.

We do address a range of application areas for our research and are particular interested in the translation of HCI research into practice and science. We do have a number of collaborative projects with medical and health sciences, e.g. with the Brain Health Research Centre and Brain Research New Zealand, with Gastroenterology, Rheumatology, Psychology, Psychological Medicine, Physiotherapy, or Neurology.

We are also collaborating with local, national, and international partners like RATA South, the Methodist Mission, and WellSouth Primary Health Network in Dunedin, the universities of Auckland and Canterbury in New Zealand, and numerous universities (e.g. TU Graz/Austria, Bauhaus University Weimar/Germany, Uni Oslo/Norway, McGill Montreal/Canada) and industry partners (e.g. IPO.Plan Leonberg/Germany, Daimler Protics Ulm/Germany) internationally.

Members

Core members:

Professor Holger Regenbrecht (Virtual Reality, Augmented Reality, Computer-Mediated Communication, Presence, Human-Computer Interaction, Virtual Rehabilitation)

Dr Tobias Langlotz (Mobile Computing, Augmented Reality, Mobile Health, Telepresence, Human-Computer Interaction, Wearable Computing)

Adjunct members:

Dr Stefanie Zollmann [Computer Science] (Computer Graphics, Computer Vision, Visualisation, Human-Computer Interaction, Situated Visualisation)

Dr Steven Mills [Computer Science] (computer vision, 3D reconstruction, motion analysis, stereo vision, image based rendering)

Selected Recent Publications

  • Langlotz, T., Cook, M., & Regenbrecht, H. (2016). Real-Time Radiometric Compensation for Optical See-Through Head-Mounted Displays. IEEE International Symposium on Mixed and Augmented Reality published in IEEE Transactions on Visualisation and Computer Graphics 22(11), 2385-2394. DOI: 10.1109/TVCG.2016.2593781.
  • Alshaer, A., Regenbrecht, H., & O'Hare, D. (2016). Immersion factors affecting perception and behaviour in a virtual reality power wheelchair simulator. Applied Ergonomics 58 (January 2017), 1-12. doi:10.1016/j.apergo.2016.05.003
  • Grubert, J., Langlotz, T., Zollmann, S., & Regenbrecht, H. (2016). Towards Pervasive Augmented Reality: Context-Awareness in Augmented Reality. IEEE Transactions on Visualization and Computer Graphics
  • Regenbrecht, H. & Langlotz, T. (2015). Mutual Gaze Support in Videoconferencing Reviewed. Communications of the Association for Information Systems 37, Article 45
  • Hoermann, S., Ferreira dos Santos, L., Morkisch, N., Jettkowski, K., Sillis, M., Cutfield, N., Schmidt, H., Hale, L., Krüger, J., Regenbrecht, H., and Dohle, C. (2015). Computerized Mirror Therapy with Augmented Reflection Technology for Stroke Rehabilitation - A Feasibility Study in a Rehabilitation Center. Proceedings of ICVR 2015 (the International Conference on Virtual Rehabilitation), 9-12 June, Valencia, Spain.
  • Zollmann, S., Hoppe, C., Langlotz, T. & Reitmayr, G. (2014) Flyar: Augmented Reality Supported Micro Aerial Vehicle Navigation, IEEE Transactions on Visualization and Computer Graphics (TVCG), March 2014.
  • Regenbrecht, H., Hoermann, S., Ott, C. Mueller, L., & Franz, E. (2014). Manipulating the Experience of Reality for Rehabilitation Applications. Proceedings of the IEEE 102(2), February 2014, 170-184.
  • Langlotz, T., Nguyen, T., Schmalstieg, D. & Grasset, R.,  (2014) Next Generation Augmented Reality Browsers: Rich, Seamless, and Adaptive, Proceedings of the IEEE , vol.102, no.2, pp.155-169.
  • Regenbrecht, H., Mueller, L., Hoermann, S, Langlotz, T., Wagner, M., & Billinghurst, M. (2014). Eye-to-Eye Contact for Life-Sized Videoconferencing. Proceedings of ACM OzCHI 2014, Sydney, Australia
  • Gruber, L., Langlotz,T., Sen, P., Hollerer, T.,  & Schmalstieg D. (2014) Efficient and Robust Radiance Transfer for Probeless Photorealistic Augmented Reality, Proc. IEEE Virtual Reality 2014, Minnesota, MN, USA, March 2014.
  • Collins, J., Hoermann, S.. & Regenbrecht, H. (2014). Virtualising the Nine Hole Peg Test of Finger Dexterity. Proc. 10th Intl Conf. Disability, Virtual Reality & Associated Technologies Gothenburg, Sweden, 2-4 Sept. 2014, 181-188.
  • Robertson, C., Vink, L., Regenbrecht, H., Lutteroth, C., & Wünsche, B. (2013). Mixed Reality Kinect Mirror Box for Stroke Rehabilitation. Image and Vision Computing New Zealand (IVCNZ) 2013, November 27-29, 2013, Wellington, New Zealand.
  • Regenbrecht, H., Collins, J. & Hoermann, S. (2013). A Leap-supported, hybrid AR interface approach. Short paper in proceedings of ACM OZCHI’13, November 25-29, 2013, Adelaide, SA, Australia
  • Langlotz, T., Regenbrecht, H., Zollmann, S. & Schmalstieg, D. (2013). Audio Stickies: Visually-guided Spatial Audio Annotations on a Mobile Augmented Reality Platform. Proceedings of ACM OZCHI’13, November 25-29, 2013, Adelaide, SA, Australia
  • Alshaer, A., Hoermann, S. & Regenbrecht, H. (2013). Influence of peripheral and stereoscopic vision on driving performance in a power wheelchair simulator system. Proceedings of ICVR, International Conference on Virtual Rehabilitation, August 26-29 2013, Philadelphia, USA
  • Teoh, C., Regenbrecht, H., & O'Hare, D. (2012). How the Other Sees Us: Perceptions and Control in Videoconferencing. Proceedings of ACM OZCHI 2012, Nov 26 - 30, 2012, Melbourne, Australia
  • Hoermann, S., Franz, E., & Regenbrecht, H. (2012). Referred Sensations Elicited by Video-mediated Mirroring of Hands. www.plosone.org, 7(12): e50942. doi:10.1371/journal.pone.0050942
  • Regenbrecht, H., Hoermann, S., McGregor, G., Dixon, B., Franz, E., Ott, C., Hale, L., Schubert, T. & Hoermann, J. (2012). Visual manipulations for motor rehabilitation. Computers & Graphics, (0). Advance online publication. http://dx.doi.org/10.1016/j.cag.2012.04.012
  • Hoermann, S., Hale, L., Winser, S., & Regenbrecht, H. (2012). Augmented Reflection Technology for Stroke Rehabilitation - A clinical feasibility study. Proceedings of the 9th International Conference on Disability, Virtual Reality and Associated Technologies (ICDVRAT 2012), Laval, France, September 10-12, 2012.
  • Teoh, C., Regenbrecht, H., & O'Hare, D. (2011). The Transmission of Self: Body Language Availability and Gender in Videoconferencing. Proceedings of ACM OZCHI 2011, Nov 28 - Dec 2, 2011, Canberra, Australia, 273-280.
  • Allen, M., Regenbrecht, H., & Abbott, M. (2011). Smartphone Augmented Reality for Public Participation in Urban Planning. Proceedings of ACM OZCHI 2011, Nov 28 - Dec 2, 2011, Canberra, Australia, 11-20.
  • Regenbrecht, H., McGregor, G., Ott, C., Hoermann, S., Schubert, T., Hale, L., Hoermann, J., Dixon, B. & Franz, E. (2011). Out of reach? A novel AR interface approach for motor rehabilitation. Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 219-228. http://dx.doi.org/10.1109/ISMAR.2011.6092389

Comprehensive Publications Lists

Regenbrecht, H., Park, J.-W., Ott, C., Mills, S., Cook, M., & Langlotz, T. (2019). Preaching voxels: An alternative approach to mixed reality. Frontiers in ICT, 6, 7. doi: 10.3389/fict.2019.00007

Blank, M.-L., Hoek, J., George, M., Gendall, P., Conner, T. S., Thrul, J., … Langlotz, T. (2018). An exploration of smoking-to-vaping transition attempts using a "smart" electronic nicotine delivery system. Nicotine & Tobacco Research. Advance online publication. doi: 10.1093/ntr/nty093

Blank, M.-L., Hoek, J., George, M., Gendall, P., Conner, T., Thrul, J., … Langlotz, T. (2018). Real-time vaping recorded by a "smart" e-cigarette during smoking cessation attempts: A feasibility study. Proceedings of the Society for Research on Nicotine & Tobacco (SRNT) 24th Annual Meeting. (pp. 281). Retrieved from http://www.srnt.org/

Langlotz, T., Tappeiner, E., Zollmann, S., Ventura, J., & Regenbrecht, H. (2018). Urban pointing: Browsing situated media using accurate pointing interfaces [Extended abstract]. Proceedings of the Computer Human Interaction (CHI) Conference on Human Factors in Computing Systems. LBW604. ACM: New York, NY. doi: 10.1145/3170427.3188565

Nassani, A., Bai, H., Lee, G., Billinghurst, M., Langlotz, T., & Lindeman, R. W. (2018). Filtering Shared Social Data in AR. Proceedings of the Computer-Human Interaction (CHI) Conference on Human Factors in Computing Systems. LBW100 . New York, NY: ACM. doi: 10.1145/3170427.3188609

Chapter in Book - Research

Alshaer, A., O'Hare, D., Hoermann, S., & Regenbrecht, H. (2017). The impact of the visual representation of the input device on driving performance in a power wheelchair simulator. In W. Powell, A. Skip Rezzo, P. M. Sharkey & J. Merrick (Eds.), Virtual reality: Recent advances in virtual rehabilitation system design. (pp. 45-61). Nova Science.

Hoermann, S., Hale, L., Winser, S. J., & Regenbrecht, H. (2014). Patient engagement and clinical feasibility of augmented reflection technology for stroke rehabilitation. In P. M. Sharkey & J. Merrick (Eds.), Virtual reality: Rehabilitation in motor, cognitive and sensorial disorders. (pp. 95-106). New York: Nova Science.

Ternes, A., Knight, P., Moore, A., & Regenbrecht, H. (2008). A user-defined virtual reality chart for track control navigation and hydrographic data acquisition. In A. Moore & I. Drecki (Eds.), Geospatial vision: New dimensions in cartography: Lecture notes in geoinformation and cartography. (pp. 19-44). Berlin, Germany: Springer. doi: 10.1007/978-3-540-70970-1_2

Regenbrecht, H. (2007). Industrial augmented reality applications. In M. Haller, M. Billinghurst & B. Thomas (Eds.), Emerging technologies of augmented reality: Interfaces and design. (pp. 283-304). Hersey, PA: Idea Group.

Baratoff, G., & Regenbrecht, H. (2004). Developing and applying AR technology in design, production, service and training. In S. K. Ong & A. Y. C. Nee (Eds.), Virtual and augmented reality applications in manufacturing. (pp. 207-236). London, UK: Springer.

Schubert, T., & Regenbrecht, H. (2002). Wer hat Angst vor virtueller Realität? Angst, Therapie und Präsenz in virtuellen Welten [Who is afraid of virtual reality? Phobia, therapy and presence and virtual worlds]. In G. Bente, N. C. Kämer & A. Petersen (Eds.), Virtuelle Realitäten [Virtual Worlds]. (pp. 255-274). Göttingen, Germany: Hogrefe.

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Journal - Research Article

Regenbrecht, H., Park, J.-W., Ott, C., Mills, S., Cook, M., & Langlotz, T. (2019). Preaching voxels: An alternative approach to mixed reality. Frontiers in ICT, 6, 7. doi: 10.3389/fict.2019.00007

Blank, M.-L., Hoek, J., George, M., Gendall, P., Conner, T. S., Thrul, J., … Langlotz, T. (2018). An exploration of smoking-to-vaping transition attempts using a "smart" electronic nicotine delivery system. Nicotine & Tobacco Research. Advance online publication. doi: 10.1093/ntr/nty093

Collins, J., Regenbrecht, H., & Langlotz, T. (2017). Visual coherence in mixed reality: A systematic enquiry. Presence, 26(1), 16-41. doi: 10.1162/PRES_a_00284

Grubert, J., Langlotz, T., Zollmann, S., & Regenbrecht, H. (2017). Towards pervasive augmented reality: Context-awareness in augmented reality. IEEE Transactions on Visualization & Computer Graphics, 23(6), 1706-1724. doi: 10.1109/TVCG.2016.2543720

Alshaer, A., Regenbrecht, H., & O'Hare, D. (2017). Immersion factors affecting perception and behaviour in a virtual reality power wheelchair simulator. Applied Ergonomics, 58, 1-12. doi: 10.1016/j.apergo.2016.05.003

Alghamdi, M., Regenbrecht, H., Hoermann, S., & Swain, N. (2017). Mild stress stimuli built into a non-immersive virtual environment can elicit actual stress responses. Behaviour & Information Technology, 36(9), 913-934. doi: 10.1080/0144929X.2017.1311374

Grainger, R., Townsley, H., White, B., Langlotz, T., & Taylor, W. J. (2017). Apps for people with rheumatoid arthritis to monitor their disease activity: A review of apps for best practice and quality. JMIR mHealth & uHealth, 5(2), e7. doi: 10.2196/mhealth.6956

Hoermann, S., Ferreira dos Santos, L., Morkisch, N., Jettkowski, K., Sillis, M., Devan, H., Kanagasabai, P. S., … Regenbrecht, H., Hale, L., & Cutfield, N. J. (2017). Computerised mirror therapy with Augmented Reflection Technology for early stroke rehabilitation: Clinical feasibility and integration as an adjunct therapy. Disability & Rehabilitation, 39(15), 1503-1514. doi: 10.1080/09638288.2017.1291765

Langlotz, T., Cook, M., & Regenbrecht, H. (2016). Real-Time radiometric compensation for optical see-through head-mounted displays. IEEE Transactions on Visualization & Computer Graphics, 22(11), 2385-2394. doi: 10.1109/TVCG.2016.2593781

McCombie, A., Langlotz, T., Barclay, M., Walmsley, R., Regenbrecht, H., & Schultz, M. (2016). Systematic review of IBD smartphone apps for symptom monitoring and communication with healthcare professionals. Journal of mHealth, 3(3), 36-41. Retrieved from http://www.thejournalofmhealth.com/

Schultz, M., Bohwan Seo, S., Holt, A., & Regenbrecht, H. (2015). Family history assessment for colorectal cancer (CRC) risk analysis: Comparison of diagram- and questionnaire-based web interfaces. BMC Medical Informatics & Decision Making, 15, 95. doi: 10.1186/s12911-015-0211-1

Regenbrecht, H., & Langlotz, T. (2015). Mutual gaze support in videoconferencing reviewed. Communications of the Association for Information Systems, 37(1), 965-989.

Hoermann, S., Hale, L., Winser, S. J., & Regenbrecht, H. (2014). Patient engagement and clinical feasibility of Augmented Reflection Technology for stroke rehabilitation. International Journal of Disability & Human Development, 13(3), 355-360. doi: 10.1515/ijdhd-2014-0328

Zollmann, S., Hoppe, C., Langlotz, T., & Reitmayr, G. (2014). FlyAR: Augmented Reality supported micro aerial vehicle navigation. IEEE Transactions on Visualization & Computer Graphics, 20(4), 560-568. doi: 10.1109/TVCG.2014.24

Langlotz, T., Nguyen, T., Schmalstieg, D., & Grasset, R. (2014). Next-generation augmented reality browsers: Rich, seamless, and adaptive. Proceedings of the IEEE, 102(2), 155-169. doi: 10.1109/JPROC.2013.2294255

Regenbrecht, H., Hoermann, S., Ott, C., Müller, L., & Franz, E. (2014). Manipulating the experience of reality for rehabilitation applications. Proceedings of the IEEE, 102(2), 170-184. doi: 10.1109/jproc.2013.2294178

Langlotz, T., Grubert, J., & Grasset, R. (2013). Augmented reality browsers: Essential products or only gadgets? Communications of the ACM, 56(11), 34-36. doi: 10.1145/2527190

Langlotz, T., Mooslechner, S., Zollmann, S., Degendorfer, C., Reitmayr, G., & Schmalstieg, D. (2012). Sketching up the world: In situ authoring for mobile augmented reality. Personal & Ubiquitous Computing, 16(6), 623-630. doi: 10.1007/s00779-011-0430-0

Langlotz, T., Wagner, D., Mulloni, A., & Schmalstieg, D. (2012). Online creation of panoramic augmented reality annotations on mobile phones. IEEE Pervasive Computing, 11(2), 56-63. doi: 10.1109/MPRV.2010.69

More publications...

See also:

Current Projects

  • Pervasive Telepresence using Mobile Phones
  • Augmented Reflection Technology (ART): Using AR Technology for Neuroscience and Rehabilitation
  • Virtual Reality Power Wheelchair Simulation
  • Virtual Stressors for Therapeutic Applications
  • Making Optical Head Mounted Displays Work: Calibration and Applications for Head Mounted Displays
  • Situated Media Interfaces
  • Pervasive Health: Monitoring Chronic Diseases using Mobile Devices
  • Mixed Reality Embodiment Platform (creating new user experiences in MR)
  • Sense of Presence in Virtual and Augmented Reality