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Study Sports Technology

Person sprinting

Overview

How does technology enhance sporting performance? With advanced analysis tools; with hi-tech sportswear; with innovative design in training equipment and programmes; in leading research into human physiology.

How does sports technology enhance New Zealand’s economy? By developing new technologies and products to export; engaging with local and international business.

How does Sports Technology extend knowledge? Innovative technologies enhance research, allowing us to better understand the capabilities of the human body.

Sports Technology is part of the Applied Science programme; it is an incredibly diverse, interdisciplinary field. Teaching and research in technologies associated with sport already occur in a number of disciplines including: Applied Sciences, Computer Science, Medicine, Human Nutrition, Physical Education, Physics, Physiology, Physiotherapy and Psychology.

It leads to research into fields such as the modelling of movement, sports performance analysis, athlete workload monitoring, brain-blood flow neurophysiology, and the broadcasting of sporting events (e.g. 3D animation, computational modelling).

Applying

To apply for this major subject:

  1. Select the qualification you wish to take from the list below (for undergraduate study this would be a BAppSc or BASc). This will take you to the relevant qualification page.
  2. Click the Apply now button on the right of the qualification page. This will take you to the eVision login page where you can create your account and apply for the programme and select your major subject/s.

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Contact details

School of Physical Education, Sport and Exercise Sciences
Tel +64 3 479 8991
Email physical-education@otago.ac.nz
Website School of Physical Education, Sport and Exercise Sciences

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Qualifications

*It is a requirement that every Bachelor of Applied Science (BAppSc) normally includes an approved minor subject or an approved second major subject. Usually such a minor or second major subject must be selected from the approved combinations of major subjects with minor or second major subjects. Some exceptions may apply. For details see:

Full list of available approved minor and second major subject areas

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Programme Requirements

Bachelor of Applied Science (BAppSc) majoring in Sports Technology

Year Papers Points
100-level

SPEX 102  Principles of Exercise for Health and Performance

PHSL 101  Physiology for Sport and Exercise

ANAT 101  Anatomy for Sport and Exercise

Two of COMP 101, COMP 120, COMP 150, COMP 160, MATH 160, MATH 170, (STAT 110 or STAT 115)

18

18

18

36

200-level

SPEX 201  Biomechanics

SPEX 202  Motor Behaviour

Two of APPS 201, COSC 241, COSC 242, HUNT 245, INFO 201, INFO 202, INFO 203, INFO 204, MATS 204, STAT 210, STAT 260

18

18

36

300-level

SPEX 311  Sports Technology

Three of COSC 342, COSC 343, COSC 344, COSC 345, INFO 304, INFO 305, STAT 310, STAT 311, STAT 312 including up to two of SPEX 301, SPEX 302 or SPEX 305

18

54

Plus

126 further points, including either requirements for an approved minor or approved second major subject or other approved papers

Note: Students should check the prerequisites for 200- and 300-level papers when selecting their 100-level and 200-level papers.

126
Total   360

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Minor Subject Requirements

Sports Technology as a minor subject for a BA, MusB, BPA, BTheol, BSc, BAppSc, BCom, BHealSc, or BASc degree

Available as a minor subject for a Bachelor of Arts (BA), Bachelor of Music (MusB), Bachelor of Performing Arts (BPA), Bachelor of Theology (BTheol), Bachelor of Science (BSc), Bachelor of Applied Science (BAppSc), Bachelor of Commerce (BCom), Bachelor of Health Science (BHealSc), or Bachelor of Arts and Science (BASc) degree

Level Papers Points
100-level SPEX 102 Principles of Exercise for Health and Performance

18

200-level

One of:

One of:

  • APPS 201  Materials: Properties and Applications
  • INFO 204  Introduction to Data Science
  • MATS 204  Treasure or Trash: Sustainability of Materials
  • STAT 210  Applied Statistics
  • STAT 260  Visualisation and Modelling in R

18

 

 

18

300-level

SPEX 311  Sports Technology

One of:

18

18

Note: Students should check the prerequisites for 200- and 300-level papers when selecting their 100-level and 200-level papers.

Total   90

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