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Study Sports Technology

Person sprinting

Overview

Sports Technology is part of the Applied Science programme; it is an incredibly diverse, interdisciplinary field. Teaching and research in technologies associated with sport already occur in a number of disciplines including Clothing and Textile Sciences, Design, Computer Science, Medicine, Human Nutrition, Physical Education, Physics, Physiology, Physiotherapy and Psychology – leading research into fields such as artificial intelligence and the modelling of movement, measuring and assessment of balance, performance-enhancing clothing and equipment, brain-blood flow neurophysiology, eye movement registration, and the broadcasting of sporting events (e.g. 3D animation).

Sports Technology can be taken as either a major or a minor subject within the Bachelor of Applied Science.

The structure of the Sports Technology major provides for a core across four key areas: clothing and textiles, computational modelling, design, and human movement. While some students may choose additional papers to complement one of these core areas, others may choose papers which focus on other aspects of sports technology. Examples of coherent academic pathways in Sports Technology can be discussed with the Course Coordinator.

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Contact details

Course Coordinator: Chris Button
Email chris.button@otago.ac.nz
Websites
otago.ac.nz/physed
Applied Science programme

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Qualifications

Papers

See the full list of Physical Education (PHSE) papers.

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Programme Requirements

Bachelor of Applied Science (BAppSc) majoring in Sports Technology

Year Papers Points
100-level

PHSE 102  Biophysical Foundations of Human Movement

PHSE 191  and PHSE 192  (or HUBS 191  and HUBS 192)

One of COMP 150, COMP 160, MATH 151, MATH 160, MATH 170, PHSI 191, STAT 110, STAT 115

18

36

18

200-level

ANAT 250  Functional Anatomy

PHSE 202  Movement Analysis and Control

PHSE 203  Exercise Physiology

Two of CLTE 203, CLTE 207COSC 241, COSC 242, HUNT 232, PHSI 282, STAT 242

18

18

18

36

300-level

PHSE 329  Sport Technology

Three of CLTE 303, CLTE 305COSC 342, COSC 343, COSC 344, DESN 301, PHSE 302, PHSE 304, PHSE 314, PHSI 365, MATH 342, STAT 341, STAT 342, STAT 352

18

54

Plus

126 further points, including either requirements for an approved minor or approved second major subject or other approved papers

126 
Total   360

 

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Minor Subject Requirements

Sports Technology as a minor subject for a BA, MusB, BPA, BTheol, BSc, BAppSc, BCom, BHealSc, or BASc degree

Available as a minor subject for a Bachelor of Arts (BA), Bachelor of Music (MusB), Bachelor of Performing Arts (BPA), Bachelor of Theology (BTheol), Bachelor of Science (BSc), Bachelor of Applied Science (BAppSc), Bachelor of Commerce (BCom), Bachelor of Health Science (BHealSc), or Bachelor of Arts and Science (BASc) degree

Level Papers Points
100-level PHSE 102  Biophysical Foundations of Human Movement

18

200-level

PHSE 202  Movement Analysis and Control

PHSE 203  Exercise Physiology

18

18

300-level

PHSE 329  Sport Technology

One of:
PHSE 302  Movement and Performance Analysis in Sport
PHSE 304  Motor Control
PHSE 314  Athletic Training and Conditioning

18

18

Note: The prerequisites for PHSE 202 are (PHSE 191 and PHSE 192) or (HUBS 191 and HUBS 192) or ANAT 250
The prerequisites for PHSE 203 are PHSE 191 and PHSE 192 (or HUBS 191 and HUBS 192).

Total   90

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