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INFO203 Human-Computer Interaction and User Experience

Introduction to human-computer interaction (HCI), usability, user experience, visual computing, and user-centred and goal-directed design for interactive systems.

This paper investigates the foundations of human-computer interaction in theory and practice. The course introduces user experience topics including usability engineering and evaluation, user interface design, requirements analysis and selected techniques in visual computing. The course also touches on the impact of advanced technologies like pervasive computing, virtual and augmented reality and intelligent systems on future interaction paradigms. The learned skills will prepare you for a world where the user and, consequently, user experience (UX) and usability are defining elements for successful professional information technology products and services.

Paper title Human-Computer Interaction and User Experience
Paper code INFO203
Subject Information Science
EFTS 0.15
Points 18 points
Teaching period Semester 1 (On campus)
Domestic Tuition Fees (NZD) $1,141.35
International Tuition Fees Tuition Fees for international students are elsewhere on this website.

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One of BSNS 106, BSNS 112, COMP 101, MFCO 103, PSYC 111, PSYC 112
INFO 213, INFO 340
Recommended Preparation
BSNS 112 or one STAT paper
Schedule C
Arts and Music, Commerce, Science
May not be credited together with INFO351 taken in the first semester 2017.
Dr Tobias Langlotz,
Teaching staff

Associate Professor Tobias Langlotz

Paper Structure
Foundations of human-computer interaction in theory and practice.
Textbooks are not required for this paper.
Course outline
View the most recent course outline
Graduate Attributes Emphasised
Interdisciplinary perspective, Cultural understanding, Scholarship, Critical thinking, Ethics, Global perspective, Research, Lifelong learning.
View more information about Otago's graduate attributes.
Learning Outcomes
On successful completion of INFO 203, students should be able to:
  1. Explain concepts and principles of user experience and usability in user-centred design
  2. Explain, apply and critique techniques and processes used to develop and evaluate user experience in information systems
  3. Describe and discuss ethical, legal, privacy, professionalism, social responsibility and sustainability issues in HCI and
  4. Understand and communicate user-centred and goal-directed design in the context of IT innovation and entrepreneurship
  5. Critically and constructively discuss emerging technologies and HCI and UX trends (lifelong learning, scholarship, research, global perspective)
  6. Apply basic statistical methods for HCI (scholarship, research)
  7. Integrate methods of computer graphics and information visualisation in information systems (scholarship, interdisciplinary perspective)
  8. Design and implement a prototypical user interface (scholarship, interdisciplinary perspective)

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Semester 1

Teaching method
This paper is taught On Campus
Learning management system


Stream Days Times Weeks
A1 Tuesday 10:00-10:50 9-14, 16, 18-22
Wednesday 10:00-10:50 9-14, 16-22


Stream Days Times Weeks
Attend one stream from
A2 Wednesday 14:00-14:50 9-14, 16-22
A3 Thursday 12:00-12:50 9-14, 16-22