Overview
An introduction to image processing, computer graphics, and computer vision. Topics covered include image representation, algorithms to interpret image data, and rendering for realistic and real-time computer graphics.
Visual Computing covers a range of topics that deal with images in a computer. This includes manipulating and editing images (image processing); generating images from 3D models (computer graphics); and programs that understand the content of images (computer vision). In this paper you will learn about all these topics, and how computers work with images and videos in a wide range of areas.
About this paper
Paper title | Visual Computing: Graphics & Vision |
---|---|
Subject | Computer Science |
EFTS | 0.15 |
Points | 18 points |
Teaching period | Semester 1 (On campus) |
Domestic Tuition Fees ( NZD ) | $1,173.30 |
International Tuition Fees | Tuition Fees for international students are elsewhere on this website. |
- Prerequisite
- (COSC 201 or COSC 242) and (MATH 130 or MATH 140)
- Recommended Preparation
- COSC 202
- Schedule C
- Arts and Music, Science
- Contact
- More information link
- View more information about COSC 342
- Teaching staff
Lecturers: Dr Steven Mills
Dr Stefanie Zollmann- Paper Structure
The topics covered in this paper are as follows:
- Image representation and colour models
- Image processing - image filtering, 2D transformations, image mosaicing
- Computer vision - understanding image content, image-based recognition, stereo vision
- Computer graphics - rendering, OpenGL for real-time rendering, ray tracing for realistic rendering
Assessment:
- Internal assessment (assignments) 60%
- Final exam 40%
- Teaching Arrangements
There are two 1-hour lectures per week and one 2-hour lab per week.
- Textbooks
Textbooks are not required for this paper.
- Course outline
- View the course outline for COSC 342
- Graduate Attributes Emphasised
- Interdisciplinary perspective, Lifelong learning, Information literacy, Research, Self-motivation.
View more information about Otago's graduate attributes. - Learning Outcomes
This paper will enable students to:
- Gain a high level understanding of the related fields of image processing, computer vision, and computer graphics
- Implement algorithms that produce, process, and interpret images
- Represent and manipulate images and geometric elements (shapes, points, lines etc) in a computer program
- Apply transformations to 2D and 3D objects
Timetable
Overview
An introduction to image processing, computer graphics, and computer vision. Topics covered include image representation, algorithms to interpret image data, and rendering for realistic and real-time computer graphics.
Visual Computing covers a range of topics that deal with images in a computer. This includes manipulating and editing images (image processing); generating images from 3D models (computer graphics); and programs that understand the content of images (computer vision). In this paper you will learn about all these topics, and how computers work with images and videos in a wide range of areas.
About this paper
Paper title | Visual Computing: Graphics & Vision |
---|---|
Subject | Computer Science |
EFTS | 0.15 |
Points | 18 points |
Teaching period | Semester 1 (On campus) |
Domestic Tuition Fees | Tuition Fees for 2025 have not yet been set |
International Tuition Fees | Tuition Fees for international students are elsewhere on this website. |
- Prerequisite
- (COSC 201 or COSC 242) and (MATH 130 or MATH 140)
- Recommended Preparation
- COSC 202
- Schedule C
- Arts and Music, Science
- Contact
- More information link
- View more information about COSC 342
- Teaching staff
- Paper Structure
The topics covered in this paper are as follows:
- Image representation and colour models
- Image processing - image filtering, 2D transformations, image mosaicing
- Computer vision - understanding image content, image-based recognition, stereo vision
- Computer graphics - rendering, OpenGL for real-time rendering, ray tracing for realistic rendering
- Teaching Arrangements
There are two 1-hour lectures per week and one 2-hour lab per week.
- Textbooks
Textbooks are not required for this paper.
- Course outline
- View the course outline for COSC 342
- Graduate Attributes Emphasised
- Interdisciplinary perspective, Lifelong learning, Information literacy, Research, Self-motivation.
View more information about Otago's graduate attributes. - Learning Outcomes
This paper will enable students to:
- Gain a high level understanding of the related fields of image processing, computer vision, and computer graphics
- Implement algorithms that produce, process, and interpret images
- Represent and manipulate images and geometric elements (shapes, points, lines etc) in a computer program
- Apply transformations to 2D and 3D objects
- Assessment details
- Internal assessment (assignments) 60%
- Final exam 40%