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Overview

A survey of digital literature that applies narrative theory to digital fiction and poetry, interactive fictions, multi-user discourses, and story-driven games.

In this paper students analyse a range of narrative fiction that has emerged with the ascendancy of digital media, including web-based fiction and poetry; textual adventure games/Interactive Fictions (IFs); and story-driven games.

Students will engage with questions that arise when narrative fiction migrates to digital environments, such as those that concern the concepts of multi-linearity, immersion, spatiality, simulation and collaborative composition. They will also respond critically to the distinction between "literature" and "games" and that of "interpretation" and "play." Broadly, students will consider the implications of digital narratives for the reading and writing (authorship) of texts.

NOTE: Only basic computer literacy is needed for this paper. No specific technical skills are needed.

About this paper

Paper title Digital Literature: Technologies of Storytelling
Subject English
EFTS 0.15
Points 18 points
Teaching period Not offered in 2026 (On campus)
Domestic Tuition Fees ( NZD ) $1,103.10
International Tuition Fees Tuition Fees for international students are elsewhere on this website.
Prerequisite
18 200-level ENGL points
Schedule C
Arts and Music
Notes
May not be credited together with ENGL252 passed in 2010 or ENGL352 passed between 2010-2014.
Contact
dave.ciccoricco@otago.ac.nz
Teaching staff

Professor David Ciccoricco

Paper Structure

There are two 1-hour lectures per week.
There is one 1-hour hands-on workshop.

Teaching Arrangements
All lectures are taught by the course co-ordinator with the exception of one guest lecture.
All workshops are taught by both the co-ordinator and a teaching assistant.
Textbooks
All primary and secondary texts will be provided online via the course website, or as otherwise directed online.
Graduate Attributes Emphasised
Interdisciplinary perspective, Critical thinking, Cultural understanding, Ethics, Information literacy, Teamwork.
View more information about Otago's graduate attributes.
Learning Outcomes

Students who successfully complete this paper will have:

  • Gained a basic understanding of narrative as a "cultural form" that transcends disciplinary boundaries
  • Become familiar with narrative fiction that belongs to the field of digital literature and gained a familiarity with the working vocabulary and critical concepts of that field
  • Demonstrated basic ability in the use of hypertext and web applications for the reading and writing of texts
  • Utilised asynchronous textual communication applications online to extend classroom polemic and engage in critical debate with peers
  • Identified main points and claims in a variety of secondary sources and triangulated these claims in relation to other sources and readings in the process of conducting research for individual assessments
  • Understood higher concepts that underpin the relationship between literature and media and demonstrated that understanding in written assessments
  • Gained an understanding of ethical and political implications of digital writing technologies across gender and culture

Overview

A survey of digital literature that applies narrative theory to digital fiction and poetry, interactive fictions, multi-user discourses, and story-driven games.

In this paper students analyse a range of narrative fiction that has emerged with the ascendancy of digital media, including web-based fiction and poetry; textual adventure games/Interactive Fictions (IFs); and story-driven games.

Students will engage with questions that arise when narrative fiction migrates to digital environments, such as those that concern the concepts of multi-linearity, immersion, spatiality, simulation and collaborative composition. They will also respond critically to the distinction between "literature" and "games" and that of "interpretation" and "play." Broadly, students will consider the implications of digital narratives for the reading and writing (authorship) of texts.

NOTE: Only basic computer literacy is needed for this paper. No specific technical skills are needed.

About this paper

Paper title Digital Literature: Technologies of Storytelling
Subject English
EFTS 0.15
Points 18 points
Teaching period Semester 2 (On campus)
Domestic Tuition Fees Tuition Fees for 2027 have not yet been set
International Tuition Fees Tuition Fees for international students are elsewhere on this website.
Prerequisite
18 200-level ENGL points
Schedule C
Arts and Music
Notes
May not be credited together with ENGL252 passed in 2010 or ENGL352 passed between 2010-2014.
Contact
Professor David Ciccoricco
Teaching staff

Professor David Ciccoricco

Paper Structure

There are two 1-hour lectures per week.
There is one 1-hour hands-on workshop.

Teaching Arrangements
All lectures are taught by the course co-ordinator with the exception of one guest lecture.
All workshops are taught by both the co-ordinator and a teaching assistant.
Textbooks

All primary and secondary texts will be provided online via the course website, or as otherwise directed online.

Graduate Attributes Emphasised
Interdisciplinary perspective, Critical thinking, Cultural understanding, Ethics, Information literacy, Teamwork.
View more information about Otago's graduate attributes.
Learning Outcomes

Students who successfully complete this paper will have:

  • Gained a basic understanding of narrative as a "cultural form" that transcends disciplinary boundaries.
  • Become familiar with narrative fiction that belongs to the field of digital literature and gained a familiarity with the working vocabulary and critical concepts of that field.
  • Demonstrated basic ability in the use of hypertext and web applications for the reading and writing of texts.
  • Utilised asynchronous textual communication applications online to extend classroom polemic and engage in critical debate with peers.
  • Identified main points and claims in a variety of secondary sources and triangulated these claims in relation to other sources and readings in the process of conducting research for individual assessments.
  • Understood higher concepts that underpin the relationship between literature and media and demonstrated that understanding in written assessments.
  • Gained an understanding of the ethical and political implications of digital writing technologies across gender and culture.
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