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Overview

Virtual, Augmented, Mixed, and Extended Reality underpin the next generation of interactive, immersive systems and user experiences. We cover the definitions, concepts, technologies, applications, and ethics in theory and practice

About this paper

Paper title Special Topic: Virtual and Augmented Reality
Subject Information Science
EFTS 0.15
Points 18 points
Teaching period Not offered in 2026 (On campus)
Domestic Tuition Fees ( NZD ) $1,318.20
International Tuition Fees Tuition Fees for international students are elsewhere on this website.
Prerequisite
One of (INFO 201, INFO 202, COSC 202 or COSC 203)
Recommended Preparation
INFO 203
Schedule C
Arts and Music, Commerce, Science
Contact

Professor Holger Regenbrecht

Teaching staff

Professor Holger Regenbrecht
Associate Professor Tobias Langlotz

Textbooks

No textbooks are required.

Graduate Attributes Emphasised

Lifelong learning, Scholarship, Critical Thinking, Information Literacy, Research, Self Motivation
View more information about Otago's graduate attributes.

Learning Outcomes

  • Know the basic definitions, concepts, and technologies of VR/AR
  • Understand how VR/AR systems work
  • Demonstrate an ability to develop prototypical VR/AR systems
  • Be able to identify business application fields for VR/AR, including their limitations
  • Be aware of the importance of ethics and professionalism in the process of developing and integrating VR/AR systems
  • Be able to describe and build user experiences with VR/AR

Overview

Virtual, Augmented, Mixed, and Extended Reality underpin the next generation of interactive, immersive systems and user experiences. We cover the definitions, concepts, technologies, applications, and ethics in theory and practice

About this paper

Paper title Special Topic: Virtual and Augmented Reality
Subject Information Science
EFTS 0.15
Points 18 points
Teaching period Not offered in 2027 (On campus)
Domestic Tuition Fees Tuition Fees for 2027 have not yet been set
International Tuition Fees Tuition Fees for international students are elsewhere on this website.
Prerequisite
One of (INFO 201, INFO 202, COSC 202 or COSC 203)
Recommended Preparation
INFO 203
Schedule C
Arts and Music, Commerce, Science
Contact

Professor Holger Regenbrecht

Teaching staff

Professor Holger Regenbrecht
Associate Professor Tobias Langlotz

Textbooks

No textbooks are required.

Graduate Attributes Emphasised

Lifelong learning, Scholarship, Critical Thinking, Information Literacy, Research, Self Motivation
View more information about Otago's graduate attributes.

Learning Outcomes

  • Know the basic definitions, concepts, and technologies of VR/AR
  • Understand how VR/AR systems work
  • Demonstrate an ability to develop prototypical VR/AR systems
  • Be able to identify business application fields for VR/AR, including their limitations
  • Be aware of the importance of ethics and professionalism in the process of developing and integrating VR/AR systems
  • Be able to describe and build user experiences with VR/AR

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