Dr. Tobias Langlotz is a Full Professor at the University of Otago and co-leads the HCI group. Tobias' primary research interests are in Human-Computer Interaction, Wearable and Ubiquitous Computing, often evolving around using Augmented Reality and other techniques from Visual Computing. At the moment, Tobias is interested mainly in Computational Glasses and Vision Augmentations and their potential for compensating vision impairments or enhancing human perception. He is also working on nomadic, highly mobile and wearable telepresence solutions that allow people to share their environment with remote users. Here, he is particularly interested in new forms of tourism using virtual and augmented reality technologies. Finally, Tobias is interested in challenges and technologies for continuous use of Augmented Reality technology (Pervasive Augmented Reality). Previous to his current research work, he worked in the field of Mobile and Handheld Augmented Reality, Spatial Augmented Reality and Holographic displays. His research methodology is both bottom-up (build and evaluating technology and interfaces) and top-down (application-driven). Tobias is an active member of the international research community and, among other service roles, served as General chair for IEEE VR 2022 (Christchurch/Online) and IEEE VR 2023 (Shanghai).
Tobias won an "Early Career Award for Distinction in Research" from the University of Otago in 2017 and was a finalist for the Supervisor of the Year award in 2016. Tobias is currently the Science Leader of an MBIE Endeavour Research program, but his research is also supported by two Marsden grants, a National Science Challenge SfTI seed grant, a Royal Society Catalyst seed grant, and he is a collaborator on an MBIE smart ideas grant. His work has further been supported by Snap Inc., Qualcomm, Lumus, Internet NZ, and Nokia.
He is deputy director of the ARIVE network (Australasian Researchers in Interactive Virtual Environments), is a member of IEEE, and ACM, and serves as a reviewer and auditor for the leading venues in HCI/ AR/ VR.
ACM Advances in Visual Interfaces (Associate Chair, Reviewer)
ACM CHI (Reviewer)
ACM MobileHCI (Workshop Organizer, Reviewer)
ACM International Conference on Interactive Tabletops and Surfaces (Reviewer)
ACM International Symposium on Mobile Graphics and Games (Program Committee, Reviewer)
ACM Siggraph Asia (Reviewer)
ACM Virtual Reality Software and Technology (Reviewer)
ACM OZCHI (Program Committee, Reviewer)
ACM Advances in Computer Entertainment (Reviewer)
Graphical Interfaces (Reviewer)
Joint Virtual Reality Conference (Reviewer)
Mobile Games Workshop at International Conference on Entertainment Computing (Program Reviewer)
Publications
Emsenhuber, G., Langlotz, T., Kalkofen, D., Sutton, J., & Tatzgern, M. (2023). Eye-perspective view management for optical see-through head-mounted displays. Proceedings of the CHI Conference on Human Factors in Computing Systems. 707. New York, NY: ACM. doi: 10.1145/3544548.3581059
Conference Contribution - Published proceedings: Full paper
Hasselman, T., Lo, W. H., Langlotz, T., & Zollmann, S. (2023). ARephotography: Revisiting historical photographs using augmented reality. Proceedings of the CHI Conference on Human Factors in Computing Systems. LBW040. New York, NY: ACM. doi: 10.1145/3544549.3585646
Conference Contribution - Published proceedings: Full paper
Ebner, C., Mohr, C., Langlotz, T., Peng, Y., Schmalstieg, D., Wetzstein, G., & Kalkofen, D. (2023). Off-axis layered displays: Hybrid direct-view/near-eye mixed reality with focus cues. IEEE Transactions on Visualization & Computer Graphics. Advance online publication. doi: 10.1109/TVCG.2023.3247077
Journal - Research Article
Baker, L., Ventura, J., Langlotz, T., Gul, S., Mills, S., & Zollmann, S. (2023). Localization and tracking of stationary users for augmented reality. Visual Computer. Advance online publication. doi: 10.1007/s00371-023-02777-2
Journal - Research Article
Heinrich, C., Morkisch, N., Langlotz, T., Regenbrecht, H., & Dohle, C. (2022). Feasibility and psychophysical effects of immersive virtual reality‑based mirror therapy. Journal of NeuroEngineering & Rehabilitation, 19, 107. doi: 10.1186/s12984-022-01086-4
Journal - Research Article
Plopski, A., Hirzle, T., Norouzi, N., Qian, L., Bruder, G., & Langlotz, T. (2022). The eye in Extended Reality: A survey on gaze interaction and eye tracking in head-worn Extended Reality. ACM Computing Surveys, 55(3), 53. doi: 10.1145/3491207
Journal - Research Article
Regenbrecht, H., Zwanenburg, S., & Langlotz, T. (2022). Pervasive augmented reality: Technology and ethics. IEEE Pervasive Computing, 21(3), 84-91. doi: 10.1109/MPRV.2022.3152993
Journal - Research Article
Sutton, J., Langlotz, T., & Plopski, A. (2022). Seeing colours: Addressing colour vision deficiency with vision augmentations using computational glasses. ACM Transactions on Computer-Human Interaction, 29(3), 26. doi: 10.1145/3486899
Journal - Research Article
Collins, J., Regenbrecht, H., & Langlotz, T. (2021). Expertise and experience in VR-supported learning: Achieving a deep non-verbal comprehension of four-dimensional space. International Journal of Human-Computer Studies, 152, 102649. doi: 10.1016/j.ijhcs.2021.102649
Journal - Research Article
Heinrich, C., Cook, M., Langlotz, T., & Regenbrecht, H. (2021). My hands? Importance of personalised virtual hands in a neurorehabilitation scenario. Virtual Reality, 25, 313-330. doi: 10.1007/s10055-020-00456-4
Journal - Research Article
Itoh, Y., Langlotz, T., Sutton, J., & Plopski, A. (2021). Towards indistinguishable augmented reality: A survey on optical see-through head-mounted displays. ACM Computing Surveys, 54(6), 120. doi: 10.1145/3453157
Journal - Research Article
Itoh, Y., Langlotz, T., Zollmann, S., Iwai, D., Kiyoshi, K., & Amano, T. (2021). Computational phase-modulated eyeglasses. IEEE Transactions on Visualization & Computer Graphics, 27(3), 1916-1928. doi: 10.1109/TVCG.2019.2947038
Journal - Research Article
Zollmann, S., Langlotz, T., Grasset, R., Lo, W. H., Mori, S., & Regenbrecht, H. (2021). Visualization techniques in augmented reality: A taxonomy, methods and patterns. IEEE Transactions on Visualization & Computer Graphics, 27(9), 3808-3825. doi: 10.1109/TVCG.2020.2986247
Journal - Research Article
Grainger, R., Townsley, H. R., Ferguson, C. A., Riley, F. E., Langlotz, T., & Taylor, W. J. (2020). Patient and clinician views on an app for rheumatoid arthritis disease monitoring: Function, implementation and implications. International Journal of Rheumatic Diseases, 23, 813-827. doi: 10.1111/1756-185x.13850
Journal - Research Article
McCombie, A., Walmsley, R., Barclay, M., Ho, C., Langlotz, T., Regenbrecht, H., Gray, A., … Inns, S., & Schultz, M. (2020). A noninferiority randomized clinical trail of the use of the smartphone-based health applications IBDsmart and IBDoc in the care of inflammatory bowel disease patients. Inflammatory Bowel Diseases, 26(7), 1098-1109. doi: 10.1093/ibd/izz252
Journal - Research Article
Baker, L., Ventura, J., Zollmann, S., Mills, S., & Langlotz, T. (2020). SPLAT: Spherical Localization and Tracking in Large Spaces. Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces. (pp. 809-817). IEEE. doi: 10.1109/VR46266.2020.00105
Conference Contribution - Published proceedings: Full paper
Collins, J., Langlotz, T., & Regenbrecht, H. (2020). Virtual reality in education: A case study on exploring immersive learning for prisoners. Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Workshops (ISMARW). (pp. 110-115). IEEE. doi: 10.1109/ISMAR-Adjunct51615.2020.00042
Conference Contribution - Published proceedings: Full paper
Blank, M.-L., Hoek, J., George, M., Gendall, P., Conner, T. S., Thrul, J., … Langlotz, T. (2019). An exploration of smoking-to-vaping transition attempts using a "smart" electronic nicotine delivery system. Nicotine & Tobacco Research, 21(10), 1339-1346. doi: 10.1093/ntr/nty093
Journal - Research Article
Itoh, Y., Langlotz, T., Iwai, D., Kiyokawa, K., & Amano, T. (2019). Light attenuation display: Subtractive see-through near-eye display via spatial color filtering. IEEE Transactions on Visualization & Computer Graphics, 25(5), 1951-1960. doi: 10.1109/TVCG.2019.2899229
Journal - Research Article
Regenbrecht, H., Park, J.-W., Ott, C., Mills, S., Cook, M., & Langlotz, T. (2019). Preaching voxels: An alternative approach to mixed reality. Frontiers in ICT, 6, 7. doi: 10.3389/fict.2019.00007
Journal - Research Article
Young, J., Langlotz, T., Cook, M., Mills, S., & Regenbrecht, H. (2019). Immersive telepresence and remote collaboration using mobile and wearable devices. IEEE Transactions on Visualization & Computer Graphics, 25(5), 1908-1918. doi: 10.1109/TVCG.2019.2898737
Journal - Research Article
Baker, L., Zollmann, S., Mills, S., & Langlotz, T. (2019). SoftPOSIT for augmented reality in complex environments: Limitations and challenges. Proceedings of the 2018 International Conference on Image and Vision Computing New Zealand (IVCNZ). IEEE. doi: 10.1109/IVCNZ.2018.8634761
Conference Contribution - Published proceedings: Full paper
Collins, J., Regenbrecht, H., Langlotz, T., Can, Y. S., Ersoy, C., & Butson, R. (2019). Measuring cognitive load and insight: A methodology exemplified in a virtual reality learning context. Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR). Piscataway, NJ: IEEE. doi: 10.1109/ISMAR.2019.00033
Conference Contribution - Published proceedings: Full paper
Mardanbegi, D., Langlotz, T., & Gellersen, H. (2019). Resolving target ambiguity in 3D gaze interaction through VOR depth estimation. Proceedings of the CHI Conference on Human Factors in Computing Systems. 612. New York, NY: ACM. doi: 10.1145/3290605.3300842
Conference Contribution - Published proceedings: Full paper
Mohr, P., Tatzgern, M., Langlotz, T., Lang, A., Schmalstieg, D., & Kalkofen, D. (2019). TrackCap: Enabling smartphones for 3D interaction on mobile head-mounted displays. Proceedings of the CHI Conference on Human Factors in Computing Systems. 585. New York, NY: ACM. doi: 10.1145/3290605.3300815
Conference Contribution - Published proceedings: Full paper
Zollmann, S., Langlotz, T., Loos, M., Lo, W. H., & Baker, L. (2019). ARSpectator: Exploring augmented reality for sport events. Special Interest Group on Computer Graphics (SIGGRAPH) Asia Technical Briefs: SA '19. (pp. 75-78). New York, NY: ACM. doi: 10.1145/3355088.3365162
Conference Contribution - Published proceedings: Full paper
Duncan, S., Regenbrecht, H., & Langlotz, T. (2019). A fast multi-RGBD-camera calibration [Extended abstract]. Proceedings of the 26th Conference on Virtual Reality and 3D User Interfaces. (pp. 906-907). IEEE. doi: 10.1109/VR.2019.8798073
Conference Contribution - Published proceedings: Abstract
Nassani, A., Bai, H., Lee, G., Langlotz, T., Billinghurst, M., & Lindeman, R. W. (2019). Filtering 3D shared surrounding environments by social proximity in AR. Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct). (pp. 123-124). IEEE. doi: 10.1109/ISMAR-Adjunct.2018.00048
Conference Contribution - Published proceedings: Abstract
Walmsley, R., McCombie, A., Barclay, M., Visesio, N., Ho, C., Brown, S., Rosser, K., … Gray, A., Regenbrecht, H., Langlotz, T., & Schultz, M. (2019). A non-inferiority randomised clinical trial of the use of the smartphone-based health applications IBDsmart and IBDoc® in the care of inflammatory bowel disease patients. Journal of Crohn's & Colitis, 13(Suppl. 1), (pp. S432-S433). doi: 10.1093/ecco-jcc/jjy222.754
Conference Contribution - Published proceedings: Abstract
Collins, J., Regenbrecht, H., & Langlotz, T. (2018). Back to the future: Constructivist learning in virtual reality. Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct). (pp. 45-46). IEEE. doi: 10.1109/ISMAR-Adjunct.2018.00030
Conference Contribution - Published proceedings: Full paper
Langlotz, T., Sutton, J., Zollmann, S., Itoh, Y., & Regenbrecht, H. (2018). ChromaGlasses: Computational glasses for compensating colour blindness. Proceedings of the CHI Conference on Human Factors in Computing Systems. 390. Montreal, Canada: ACM. doi: 10.1145/3173574.3173964
Conference Contribution - Published proceedings: Full paper
Blank, M.-L., Hoek, J., George, M., Gendall, P., Conner, T., Thrul, J., … Langlotz, T. (2018). Real-time vaping recorded by a "smart" e-cigarette during smoking cessation attempts: A feasibility study. Proceedings of the Society for Research on Nicotine & Tobacco (SRNT) 24th Annual Meeting. (pp. 281). Retrieved from http://www.srnt.org/
Conference Contribution - Published proceedings: Abstract
Langlotz, T., Tappeiner, E., Zollmann, S., Ventura, J., & Regenbrecht, H. (2018). Urban pointing: Browsing situated media using accurate pointing interfaces [Extended abstract]. Proceedings of the Computer Human Interaction (CHI) Conference on Human Factors in Computing Systems. LBW604. ACM: New York, NY. doi: 10.1145/3170427.3188565
Conference Contribution - Published proceedings: Abstract
Nassani, A., Bai, H., Lee, G., Billinghurst, M., Langlotz, T., & Lindeman, R. W. (2018). Filtering Shared Social Data in AR. Proceedings of the Computer-Human Interaction (CHI) Conference on Human Factors in Computing Systems. LBW100 . New York, NY: ACM. doi: 10.1145/3170427.3188609
Conference Contribution - Published proceedings: Abstract
Collins, J., Regenbrecht, H., & Langlotz, T. (2017). Visual coherence in mixed reality: A systematic enquiry. Presence, 26(1), 16-41. doi: 10.1162/PRES_a_00284
Journal - Research Article
Grainger, R., Townsley, H., White, B., Langlotz, T., & Taylor, W. J. (2017). Apps for people with rheumatoid arthritis to monitor their disease activity: A review of apps for best practice and quality. JMIR mHealth & uHealth, 5(2), e7. doi: 10.2196/mhealth.6956
Journal - Research Article
Grubert, J., Langlotz, T., Zollmann, S., & Regenbrecht, H. (2017). Towards pervasive augmented reality: Context-awareness in augmented reality. IEEE Transactions on Visualization & Computer Graphics, 23(6), 1706-1724. doi: 10.1109/TVCG.2016.2543720
Journal - Research Article
Baker, L., Mills, S., Langlotz, T., & Rathbone, C. (2017). Power line detection using Hough transform and line tracing techniques. Proceedings of the 2016 International Conference on Image and Vision Computing New Zealand (IVCNZ). IEEE. doi: 10.1109/ivcnz.2016.7804438
Conference Contribution - Published proceedings: Full paper
Heinrich, C., Langlotz, T., & O'Keefe, R. (2017). Volume lens: Exploring medical volume datasets using mobile devices. In W. Broll, H. Regenbrecht, J. E. Swan, II, G. Bruder, M. Servières & M. Sugimoto (Eds.), Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct). (pp. 35-38). IEEE. doi: 10.1109/ISMAR-Adjunct.2017.26
Conference Contribution - Published proceedings: Full paper
Nassani, A., Lee, G., Billinghurst, M., & Langlotz, T. (2017). The social AR continuum: Concept and user study. In W. Broll, H. Regenbrecht, J. E. Swan, II, G. Bruder, M. Servières & M. Sugimoto (Eds.), Proceedings of the IEEE International Symposium on Mixed and Augmented Realities (ISMAR-Adjunct). (pp. 7-8). doi: 10.1109/ISMAR-Adjunct.2017.20
Conference Contribution - Published proceedings: Full paper
Nassani, A., Lee, G., Billinghurst, M., Langlotz, T., & Lindeman, R. W. (2017). AR social continuum: Representing social contacts. Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques (SIGGRAPH) Asia: Mobile Graphics & Interactive Applications. 6. New York, NY: ACM. doi: 10.1145/3132787.3132812
Conference Contribution - Published proceedings: Full paper
Nassani, A., Lee, G., Billinghurst, M., Langlotz, T., & Lindeman, R. W. (2017). Using visual and spatial cues to represent social contacts in AR. Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques (SIGGRAPH) Asia: Mobile Graphics & Interactive Applications. 15. New York, NY: ACM. doi: 10.1145/3132787.3139199
Conference Contribution - Published proceedings: Full paper
Regenbrecht, H., Meng, K., Reepen, A., Beck, S., & Langlotz, T. (2017). Mixed voxel reality: Presence and embodiment in low fidelity, visually coherent, mixed reality environments. Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR). (pp. 90-99). IEEE. doi: 10.1109/ISMAR.2017.26
Conference Contribution - Published proceedings: Full paper
Su'a, T., Licorish, S. A., Savarimuthu, B. T. R., & Langlotz, T. (2017). QuickReview: A novel data-driven mobile user interface for reporting problematic app features. Proceedings of the 22nd International Conference on Intelligent User Interfaces (IUI). (pp. 517-522). New York, NY: ACM. doi: 10.1145/3025171.3025178
Conference Contribution - Published proceedings: Full paper
Blank, M.-L., Hoek, J., George, M., Gendall, P., Conner, T., Thrul, J., … Langlotz, T. (2017). Smart technology: Insights into smoking and “vaping”. In L. Robinson, L. Brennan & M. Reid (Eds.), Proceedings of the Australian & New Zealand Marketing Academy Conference (ANZMAC): Marketing for Impact. (pp. 208). Melbourne, Australia: RMIT University. [Abstract]
Conference Contribution - Published proceedings: Abstract
Grainger, R., Townsley, H., Langlotz, T., & Taylor, W. (2017). Patient-clinician co-design co-participation in design of an app for rheumatoid arthritis management via telehealth yields an app with high usability and acceptance. In A. V. Gundlapalli, M.-C. Jaulent & D. Zhao (Eds.), Proceedings of the 16th World Congress on Medical and Health Informatics (MEDINFO): Precision Healthcare through Informatics.245, (pp. 1223). Amsterdam, The Netherlands: IOS Press BV. [Abstract]
Conference Contribution - Published proceedings: Abstract
Langlotz, T., Cook, M., & Regenbrecht, H. (2016). Real-Time radiometric compensation for optical see-through head-mounted displays. IEEE Transactions on Visualization & Computer Graphics, 22(11), 2385-2394. doi: 10.1109/TVCG.2016.2593781
Journal - Research Article
McCombie, A., Langlotz, T., Barclay, M., Walmsley, R., Regenbrecht, H., & Schultz, M. (2016). Systematic review of IBD smartphone apps for symptom monitoring and communication with healthcare professionals. Journal of mHealth, 3(3), 36-41. Retrieved from http://www.thejournalofmhealth.com/
Journal - Research Article
Alghamdi, M., Regenbrecht, H., Hoermann, S., Langlotz, T., & Aldridge, C. (2016). Social presence and mode of videocommunication in a collaborative virtual environment. Proceedings of the Pacific Asia Conference on Information Systems (PACIS). 126. Retrieved from http://aisel.aisnet.org/pacis2016/126/
Conference Contribution - Published proceedings: Full paper
Müller, J., Langlotz, T., & Regenbrecht, H. (2016). PanoVC: Pervasive telepresence using mobile phones. Proceedings of the International Conference on Pervasive Computing and Communications (PerCom). IEEE. doi: 10.1109/PERCOM.2016.7456508
Conference Contribution - Published proceedings: Full paper
Nassani, A., Kim, H., Lee, G., Billinghurst, M., Langlotz, T., & Lindeman, R. W. (2016). Augmented reality annotation for social video sharing. Proceedings of the International Conference on Computer Graphics and Interactive Techniques. New York, NY: ACM. doi: 10.1145/2999508.2999529
Conference Contribution - Published proceedings: Full paper
McCombie, A., Langlotz, T., Barclay, M., Walmsley, R., Regenbrecht, H., & Schultz, M. (2016, November). Systematic review of IBD smartphone apps for symptom monitoring and communication with healthcare professionals. Poster session presented at the New Zealand Society of Gastroenterology & New Zealand Nurses Organisation (NZNO) Gastroenterology Nurses Section Annual Scientific Meeting, Hamilton, New Zealand.
Conference Contribution - Poster Presentation (not in published proceedings)
Regenbrecht, H., & Langlotz, T. (2015). Mutual gaze support in videoconferencing reviewed. Communications of the Association for Information Systems, 37(1), 965-989.
Journal - Research Article
Regenbrecht, H., & Langlotz, T. (2015). Initiative for an H-index based rating of conferences and journals in HCI and related fields. Proceedings of the 15th New Zealand Conference on Human-Computer Interaction (CHINZ). (pp. 81-82). New York: ACM. doi: 10.1145/2808047.2808050
Conference Contribution - Published proceedings: Full paper
Regenbrecht, H., Alghamdi, M., Hoermann, S., Langlotz, T., Goodwin, M., & Aldridge, C. (2015). Social presence with virtual glass. Proceedings of the Virtual Reality (VR) Conference. (pp. 269-270). doi: 10.1109/vr.2015.7223399
Conference Contribution - Published proceedings: Full paper
Su'a, T., Savarimuthu, T. B. R., Licorish, S., & Langlotz, T. (2015). A novel user interface for reviewing mobile apps. In C. Matthewson, M. Taumoepeau, I. Iati, M. Inder, C. Pau & R. Richards (Eds.), Proceedings of the Pacific Postgraduate Symposium: Pacific Voices XII. (pp. 45). Dunedin, New Zealand: Pacific Islands Centre, University of Otago. [Abstract]
Conference Contribution - Published proceedings: Abstract
Grainger, R., Langlotz, T., Sherlaw, F., Ferguson, C. A., & Taylor, W. (2015, September). "Not flying under the radar": A qualitative study exploring usefulness and impact of an app for patient-led management of RA. Verbal presentation at the New Zealand Rheumatology Association Annual Scientific Meeting, Queenstown, New Zealand.
Conference Contribution - Verbal presentation and other Conference outputs
Grasset, R., Tatzgern, M., Langlotz, T., Kalkofen, D., & Schmalstieg, D. (2015). Image-driven view management for annotations. (9,147,221). United States.
Intellectual Property
Langlotz, T. M., Wagner, D., Mulloni, A., & Schmalstieg, D. (2015). Online creation of panoramic augmented reality annotations on mobile platforms. (9,204,040). United States.
Intellectual Property
Langlotz, T. M., Zingerle, M., & Reitmayr, G. (2015). Spatially registered augmented video. (9,153,073). United States.
Intellectual Property
Arth, C., Gruber, L., Grasset, R., Langlotz, T., Mulloni, A., Schmalstieg, D., & Wagner, D. (2015). The history of mobile augmented reality: Developments in mobile AR over the last almost 50 years [Technical Report ICG-TR-2015-001]. Austria: Institute for Computer Graphics and Vision, Graz University of Technology. 41p.
Working Paper; Discussion Paper; Technical Report
Langlotz, T., Nguyen, T., Schmalstieg, D., & Grasset, R. (2014). Next-generation augmented reality browsers: Rich, seamless, and adaptive. Proceedings of the IEEE, 102(2), 155-169. doi: 10.1109/JPROC.2013.2294255
Journal - Research Article
Gruber, L., Langlotz, T., Sen, P., Höllerer, T., & Schmalstieg, D. (2014). Efficient and robust radiance transfer for probeless photorealistic augmented reality. Proceedings of Virtual Reality (VR) Conference. (pp. 15-20). IEEE. doi: 10.1109/VR.2014.6802044
Conference Contribution - Published proceedings: Full paper
Regenbrecht, H., Langlotz, T., Ho, C., George, M., Gray, A., Walmsley, R., & Schultz, M. (2014). Field test of a questionnaire-based mobile health reporting system. In T. Robertson, K. O'Hara, G. Wadley, L. Loke & T. Leong (Eds.), Proceedings of the 26th Australian Computer-Human Interaction (OzCHI) Conference on Designing Futures: the Future of Design. (pp. 384-387). New York: ACM. doi: 10.1145/2686612.2686670
Conference Contribution - Published proceedings: Full paper
Regenbrecht, H., Müller, L., Langlotz, T., Hoermann, S., Wagner, M., & Billinghurst, M. (2014). Eye-to-eye contact for life-sized videoconferencing. In T. Robertson, K. O'Hara, G. Wadley, L. Loke & T. Leong (Eds.), Proceedings of the 26th Australian Computer-Human Interaction (OzCHI) Conference on Designing Futures: the Future of Design. (pp. 145-148). New York: ACM. doi: 10.1145/2686612.2686632
Conference Contribution - Published proceedings: Full paper
Tappeiner, E., Schmalstieg, D., & Langlotz, T. (2014). Local optimization for natural feature tracking targets. Proceedings of the International Symposium on Mixed and Augmented Reality (ISMAR). (pp. 311-312). IEEE. doi: 10.1109/ISMAR.2014.6948465
Conference Contribution - Published proceedings: Full paper
Zollmann, S., Grasset, R., Reitmayr, G., & Langlotz, T. (2014). Image-based X-ray visualization techniques for spatial understanding in outdoor augmented reality. In T. Robertson, K. O'Hara, G. Wadley, L. Loke & T. Leong (Eds.), Proceedings of the 26th Australian Computer-Human Interaction (OzCHI) Conference on Designing Futures: the Future of Design. (pp. 194-203). New York: ACM. doi: 10.1145/2686612.2686642
Conference Contribution - Published proceedings: Full paper
Ho, C., Walmsley, R., Gray, A., Langlotz, T., Regenbrecht, H., Barclay, M., & Schultz, M. (2014, November). IBDsmart: The usability and acceptance of mobile media in the monitoring of patients with IBD. Verbal presentation at the New Zealand Society of Gastroenterology & New Zealand Nurses Organisation Gastroenterology Section Annual Scientific Meeting, Auckland, New Zealand.
Conference Contribution - Verbal presentation and other Conference outputs
Langlotz, T., Grubert, J., & Grasset, R. (2013). Augmented reality browsers: Essential products or only gadgets? Communications of the ACM, 56(11), 34-36. doi: 10.1145/2527190
Journal - Research Article
Langlotz, T., Regenbrecht, H., Zollmann, S., & Schmalstieg, D. (2013). Audio stickies: Visually-guided spatial audio annotations on a mobile augmented reality platform. In H. Shen, R. Smith, J. Paay, P. Calder & T. Wyeld (Eds.), Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration (OzCHI). (pp. 545-554). New York: ACM. doi: 10.1145/2541016.2541022
Conference Contribution - Published proceedings: Full paper
Seichter, H., Grubert, J., & Langlotz, T. (2013). Designing mobile augmented reality. Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI). (pp. 616-621). New York: ACM. doi: 10.1145/2493190.2499472
Conference Contribution - Published proceedings: Full paper
Langlotz, T., Mooslechner, S., Zollmann, S., Degendorfer, C., Reitmayr, G., & Schmalstieg, D. (2012). Sketching up the world: In situ authoring for mobile augmented reality. Personal & Ubiquitous Computing, 16(6), 623-630. doi: 10.1007/s00779-011-0430-0
Journal - Research Article
Langlotz, T., Wagner, D., Mulloni, A., & Schmalstieg, D. (2012). Online creation of panoramic augmented reality annotations on mobile phones. IEEE Pervasive Computing, 11(2), 56-63. doi: 10.1109/MPRV.2010.69
Journal - Research Article
Grasset, R., Langlotz, T., Kalkofen, D., Tatzgern, M., & Schmalstieg, D. (2012). Image-driven view management for augmented reality browsers. Proceedings of the International Symposium on Mixed and Augmented Reality (ISMAR). (pp. 177-186). IEEE. doi: 10.1109/ISMAR.2012.6402555
Conference Contribution - Published proceedings: Full paper
Langlotz, T., Zingerle, M., Grasset, R., Kaufmann, H., & Reitmayr, G. (2012). AR record&replay: Situated compositing of video content in mobile augmented reality. In V. Farrell, G. Farrell, C. Chua, W. Huang, R. Vasa & C. Woodward (Eds.), Proceedings of the 24th Australian Computer-Human Interaction Conference (OzCHI). (pp. 318-326). New York: ACM. doi: 10.1145/2414536.2414588
Conference Contribution - Published proceedings: Full paper
Mulloni, A., Grubert, J., Seichter, H., Langlotz, T., Grasset, R., Reitmayr, G., & Schmalstieg, D. (2012). Experiences with the impact of tracking technology in mobile augmented reality evaluations. Proceedings of the Mobile Vision (MobiVis): Vision-based Applications and HCI Workshop. Retrieved from http://www.mobilehci2012.org/workshops_accepted
Conference Contribution - Published proceedings: Full paper
Regenbrecht, H., Müller, L., Hoermann, S., Langlotz, T., & Duenser, A. (2012). Implementing eye-to-eye contact in life-sized videoconferencing. Dunedin, New Zealand: Information Science, University of Otago. 8p.
Working Paper; Discussion Paper; Technical Report
Langlotz, T., Degendorfer, C., Mulloni, A., Scall, G., Reitmayr, G., & Schmalstieg, D. (2011). Robust detection and tracking of annotations for outdoor augmented reality browsing. Computers & Graphics, 35(4), 831-840. doi: 10.1016/j.cag.2011.04.004
Journal - Research Article
Schmalstieg, D., Langlotz, T., & Billinghurst, M. (2011). Augmented reality 2.0. In S. Coquillart, G. Burnnett & G. Welch (Eds.), Proceedings of Virtual Realities Seminar. (pp. 13-37). Vienna: Springer. doi: 10.1007/978-3-211-99178-7_2
Conference Contribution - Published proceedings: Full paper
Grubert, J., Langlotz, T., & Grasset, R. (2011). Augmented reality browser survey [Technical Report ICG-TR-1101]. Austria: Institute for Computer Graphics and Vision, Graz University of Technology.
Working Paper; Discussion Paper; Technical Report
Gerhard, R., Langlotz, T., Wagner, D., Mulloni, A., Schall, G., Schmalstieg, D., & Pan, Q. (2010). Simultaneous localization and mapping for augmented reality. Proceedings of the International Symposium on Ubiquitous Virtual Reality (ISUVR). (pp. 5-8). IEEE. doi: 10.1109/ISUVR.2010.12
Conference Contribution - Published proceedings: Full paper
Wagner, D., Mulloni, A., Langlotz, T., & Schmalstieg, D. (2010). Real-time panoramic mapping and tracking on mobile phones. Proceedings of the IEEE Virtual Reality Conference (VR). (pp. 211-218). IEEE. doi: 10.1109/VR.2010.5444786
Conference Contribution - Published proceedings: Full paper
Zollmann, S., & Langlotz, T. (2009). Spatially augmented tape drawing. Proceedings of the IEEE Symposium on 3D User Interfaces (3DUI). (pp. 147-148). IEEE. doi: 10.1109/3DUI.2009.4811229
Conference Contribution - Published proceedings: Abstract
Wang, Y., Langlotz, T., Bell, T., & Billinghurst, M. (2009, April). An authoring tool for mobile phone AR environments. Poster session presented at the 7th New Zealand Computer Science Research Student Conference (NZCSRSC), Auckland, New Zealand.
Conference Contribution - Poster Presentation (not in published proceedings)
Wagner, D., Langlotz, T., & Schmalstieg, D. (2008). Robust and unobtrusive marker tracking on mobile phones. Proceedings of the IEEE/ACM International Symposium on Mixed and Augmented Reality (ISMAR). (pp. 121-124). IEEE. doi: 10.1109/ISMAR.2008.4637337
Conference Contribution - Published proceedings: Full paper
Zollmann, S., Langlotz, T., & Bimber, O. (2007). Passive-active geometric calibration for view-dependent projections onto arbitrary surfaces. Journal of Virtual Reality & Broadcasting, 4.
Journal - Research Article
Langlotz, T., & Bimber, O. (2007). Unsynchronized 4D barcodes: Coding and decoding time-multiplexed 2D colorcodes). In G. Bebis, R. Boyle, B. Parvin, D. Koracin, N. Paragios, S.-M. Tanveer, … T. Malzbender (Eds.), Advances in Visual Computing: Lecture notes in computer science (Vol. 4841). (pp. 363-374). Berlin, Germany: Springer. [Full Paper]
Conference Contribution - Published proceedings: Full paper
Bimber, O., Coriand, F., Kleppe, A., Bruns, E., Zollmann, S., & Langlotz, T. (2005). Superimposing pictorial artwork with projected imagery. IEEE MultiMedia, 12(1), 16-26. doi: 10.1109/MMUL.2005.9
Journal - Research Article
Bimber, O., Coriand, F., Kleppe, A., Bruns, E., Zollmann, S., & Langlotz, T. (2004). Superimposing pictorial artwork with projected imagery. In R. Barzel (Ed.), Proceedings of the SIGGRAPH Sketches Conference. (pp. 78). New York: ACM. doi: 10.1145/1186223.1186321
Conference Contribution - Published proceedings: Abstract